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Old Oct 09, 2009, 04:58 PM // 16:58   #101
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The only good cross PvP/PvE reward is and should be the HoH chest.
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Old Oct 09, 2009, 05:11 PM // 17:11   #102
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I'm starting to this that RR day was meant to replace the XTH

But apparently, they hate it too.
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Old Oct 09, 2009, 06:20 PM // 18:20   #103
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Originally Posted by Shasgaliel View Post
It is all about taking from the pve what is unique for it (skins, amors) and not sharing what is unique for pvp (skins, armors). That is how I see this thread.
You know what's exclusive about PvE?

Getting to PvE.
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Old Oct 09, 2009, 06:35 PM // 18:35   #104
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Originally Posted by KZaske View Post
Back on topic; The only epic fail is that we don't know what is going on.
September 2, 2009 5:08:32 AM:
We are stress testing the XTH
September 3, 2009 9:15:24 AM:
We are stress testing the XTH
September 4, 2009 8:19:58 PM:
We are stress testing the XTH
September 5, 2009 1:08:44 AM:
We are stress testing the XTH
September 6, 2009 12:57:09 PM:
We are stress testing the XTH
September 7, 2009 3:30:19 AM:
We are stress testing the XTH
September 8, 2009 5:08:32 AM:
We are stress testing the XTH
September 9, 2009 9:15:24 AM:
We are stress testing the XTH
September 9, 2009 8:19:58 PM:
We are stress testing the XTH
September 10, 2009 1:08:44 AM:
We are stress testing the XTH
September 11, 2009 12:57:09 PM:
We are stress testing the XTH
September 12, 2009 3:30:19 AM:
We are stress
... Oh wait ... What's that? ... Ah, it didn't - OK. Nevermind ...
testing the XTH
September 13, 2009 5:08:32 AM:
We are stress testing the XTH
September 14, 2009 9:15:24 AM:
We are stress testing the XTH
September 15, 2009 8:19:58 PM:
We are stress testing the XTH
September 16, 2009 1:08:44 AM:
We are stress testing the XTH
September 17, 2009 12:57:09 PM:
We are stress testing the XTH
September 18, 2009 3:30:19 AM:
We are stress testing the XTH
September 19, 2009 5:08:32 AM:
We are stress testing the XTH
September 20, 2009 9:15:24 AM:
We are stress testing the XTH
September 21, 2009 8:19:58 PM:
We are stress testing the XTH
September 22, 2009 1:08:44 AM:
We are stress testing the XTH
September 22, 2009 12:57:09 PM:
We are stress testing the XTH

Despite being in the instant gratification information age, not all news is worth reporting - or knowing. If there were anything significant to tell us about the XTH, they would.

(I'm not picking on anyone in particular, but simply point out the fact that we don't actually need a continual play by play of what Anet is doing behind the scenes.

Hanok Odbrook
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Old Oct 09, 2009, 07:11 PM // 19:11   #105
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Quote:
Originally Posted by Hanok Odbrook View Post
September 2, 2009 5:08:32 AM:
We are stress testing the XTH
September 3, 2009 9:15:24 AM:
We are stress testing the XTH
September 4, 2009 8:19:58 PM:
We are stress testing the XTH
September 5, 2009 1:08:44 AM:
We are stress testing the XTH
September 6, 2009 12:57:09 PM:
We are stress testing the XTH
September 7, 2009 3:30:19 AM:
We are stress testing the XTH
September 8, 2009 5:08:32 AM:
We are stress testing the XTH
September 9, 2009 9:15:24 AM:
We are stress testing the XTH
September 9, 2009 8:19:58 PM:
We are stress testing the XTH
September 10, 2009 1:08:44 AM:
We are stress testing the XTH
September 11, 2009 12:57:09 PM:
We are stress testing the XTH
September 12, 2009 3:30:19 AM:
We are stress
... Oh wait ... What's that? ... Ah, it didn't - OK. Nevermind ...
testing the XTH
September 13, 2009 5:08:32 AM:
We are stress testing the XTH
September 14, 2009 9:15:24 AM:
We are stress testing the XTH
September 15, 2009 8:19:58 PM:
We are stress testing the XTH
September 16, 2009 1:08:44 AM:
We are stress testing the XTH
September 17, 2009 12:57:09 PM:
We are stress testing the XTH
September 18, 2009 3:30:19 AM:
We are stress testing the XTH
September 19, 2009 5:08:32 AM:
We are stress testing the XTH
September 20, 2009 9:15:24 AM:
We are stress testing the XTH
September 21, 2009 8:19:58 PM:
We are stress testing the XTH
September 22, 2009 1:08:44 AM:
We are stress testing the XTH
September 22, 2009 12:57:09 PM:
We are stress testing the XTH

Despite being in the instant gratification information age, not all news is worth reporting - or knowing. If there were anything significant to tell us about the XTH, they would.

(I'm not picking on anyone in particular, but simply point out the fact that we don't actually need a continual play by play of what Anet is doing behind the scenes.

Hanok Odbrook
We have no evidence that they've done ANYTHING to the XTH and my guess would be that they haven't done anything.

It's been like 8 months since it went down. That's a long time to basically tell us "we're working on it".
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Old Oct 09, 2009, 07:48 PM // 19:48   #106
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Originally Posted by Karate Jesus View Post
We have no evidence that they've done ANYTHING to the XTH and my guess would be that they haven't done anything.

It's been like 8 months since it went down. That's a long time to basically tell us "we're working on it".
But what if they are "working on it?" What else is there to tell us? Would you really understand what it means if they started posted up complex stuff having to do with what they did with coding today?
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Old Oct 09, 2009, 07:50 PM // 19:50   #107
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Originally Posted by HawkofStorms View Post
But what if they are "working on it?" Would you really understand what it means if they started posted up complex stuff having to do with what they did with coding today?
No, and I'm not suggesting that they do.

I'm just suggesting that it CAN'T take 8 months to fix the bugs in that system....and if it actually did, then say "Sorry guys, but this is messed up and going to take 8 months to fix" and kill the thing already. And the PR has been terrible on this. Surely, they're not this stupid? Right?



.......


Right?
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Old Oct 09, 2009, 07:52 PM // 19:52   #108
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Originally Posted by Martin Firestorm View Post
I'm just not getting the passion on either side of this. Maybe reading these posts is causing me to lose brain cells too, but allow me to offer a differnt viewpoint: I don't care what anyone else does, crafts, wears, wields, observes, buys, trades, gets, or doesn't get in GW. Some of you admit you don't even play anymore, yet here you howl your rage. w/e
quite possibly the most intelligent post in the whole thread...
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Old Oct 09, 2009, 09:01 PM // 21:01   #109
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Originally Posted by Karate Jesus View Post
We have no evidence that they've done ANYTHING to the XTH and my guess would be that they haven't done anything.

It's been like 8 months since it went down. That's a long time to basically tell us "we're working on it".
Here's is what we've learnt in 8 months, via Linsey's massive August devnotes (it's just not simply "we're working on it"):

Quote:
Originally Posted by Linsey
We now have an accurate list of XTH winners from the May monthly predictions and are in the planning stages to distribute those points. We’ll need to deploy some new code to upgrade the system, which requires a bit of delicate timing. Part of this deployment must occur through a build, but some of it will happen automatically on the servers. During this time, if anyone speaks to Kun Shao, it could disrupt the system and garble up the list.

To address the issue, we’ll be doing this in three stages: first, a Live build to remove Kun Shao from outposts to prevent him from interfering; then, a second build to deploy the upgraded code and distribute the points; and finally, a third build to reintroduce Kun Shao so that you may redeem those points. As a thank you for all your patience, we’ll be giving everyone on the distribution list a free bump to the next-highest reward bracket.

At this point you may be saying, "Cool, thanks for the extra points, Linsey, but when will the XTH come back online so I can make my predictions?"

Well, that’s still up in the air. We believe that the bug which caused errors in the distribution of points has been identified and fixed, so we’re now preparing to move into the testing phase. We’ll be simulating the Live environment internally and putting the system through rigorous stress testing to see if the fix took. If it did, then yay happy fun time, the XTH will go back up, and hopefully we'll never have to touch it again.

However… (You knew there would be a "however," didn’t you?) Should it fail the stress tests, it would mean the fix didn’t take because the bug goes deeper than we hope, and that would be Very Bad. If that is the case, we will be faced with a high probability that this bug is not something we can fix. Nor can we redeploy the Xunlai Tournament House with this database bug outstanding. So, let’s all keep our fingers crossed, and I'll keep you updated on how the testing is going once it gets underway.
>_<

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Originally Posted by Karate Jesus View Post
I'm just suggesting that it CAN'T take 8 months to fix the bugs in that system....
And why?
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Old Oct 09, 2009, 09:24 PM // 21:24   #110
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Originally Posted by Fril Estelin View Post
Here's is what we've learnt in 8 months, via Linsey's massive August devnotes (it's just not simply "we're working on it"):

And why?
Basically, over 8 months, we've learned that they have the appropriate number of points for everyone........whoopie! How did that take more than the normal amount of time? Oh, yea.....because they changed the system.....good idea.


"And why?"

Because they should have looked at it and said, "Hmm, this is a mess....this will probably take months", then they should have scrapped the whole thing and not wasted "valuable" resources to jerk us around.
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Old Oct 09, 2009, 09:47 PM // 21:47   #111
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Originally Posted by Karate Jesus View Post
Basically, over 8 months, we've learned that they have the appropriate number of points for everyone........whoopie! How did that take more than the normal amount of time? Oh, yea.....because they changed the system.....good idea.
You misread her statement: she also said that in 6 months (devnote was in August) they've identified what's likely to be "the" bug causing the problems, created a fix for it, and planned internal testing and external delivery of the fix.

I'm beginning to wonder whether this discussion is going in the direction of someone explaining how all this doesn't require more than "X man-days to update colum Y of the database".

Quote:
"And why?"

Because they should have looked at it and said, "Hmm, this is a mess....this will probably take months", then they should have scrapped the whole thing and not wasted "valuable" resources to jerk us around.
Your logic is flawed because you consider XTH worthless. If Anet created it, they believe there's a value to it. Ofc problems greatly dimished this value.
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Old Oct 09, 2009, 11:21 PM // 23:21   #112
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XTH was a bad idea to begin with. I'm glad that it is down and if it was up to me it would never be restored.
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Old Oct 10, 2009, 12:08 AM // 00:08   #113
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Originally Posted by Hyper.nl View Post
XTH was a bad idea to begin with. I'm glad that it is down and if it was up to me it would never be restored.
It's not up to you, thanks God for that!
I liked XTH it got me interested in GvG well, not playing it but looking at it and starting to know the Guilds and how they played.
Opening the chests always was something that gave me hope ...... to get a nice item, even if I never did it was fun, fun, fun!

I hope XTH will be back ....soon!
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Old Oct 10, 2009, 12:38 AM // 00:38   #114
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Originally Posted by Fril Estelin View Post
Your logic is flawed because you consider XTH worthless. If Anet created it, they believe there's a value to it. Ofc problems greatly dimished this value.
Your logic is flawed because it is based on the assumption that anything Anet believes has value is good for the game. I think there are many things Anet thinks has value to them but is actually terrible for the game. (on a side note...im not sure why this opinion is worhty of delete).
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Old Oct 10, 2009, 01:53 AM // 01:53   #115
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Originally Posted by Hyper.nl View Post
XTH was a bad idea to begin with. I'm glad that it is down and if it was up to me it would never be restored.
XTH is fine, zkeys for B. factions/TRP on the other hand, is a flawed idea and should be removed.
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Old Oct 10, 2009, 07:17 AM // 07:17   #116
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Originally Posted by Daesu View Post
zkeys for B. factions/TR are fine,P XTH on the other hand, is a flawed idea and should be removed.
I went ahead and fixed your post for you.

To those who argue that they were more involved in caring about PvP when XTH was active: why should Anet pay you to care?
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Old Oct 10, 2009, 02:46 PM // 14:46   #117
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Originally Posted by tehlemming View Post
...why should Anet pay you to care?
...because it will keep people playing GW instead of leaving for another game and ideally increase the likelihood of those people buying GW2.

If people lose all interest in GW and start a new game, the chance of them returning to buy GW2 diminishes. Maybe they find a game that they prefer - one that they'd never experience if they continued to be absorbed in GW.
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Old Oct 10, 2009, 10:26 PM // 22:26   #118
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Originally Posted by Swehurn View Post
...because it will keep people playing GW instead of leaving for another game and ideally increase the likelihood of those people buying GW2.

If people lose all interest in GW and start a new game, the chance of them returning to buy GW2 diminishes. Maybe they find a game that they prefer - one that they'd never experience if they continued to be absorbed in GW.
Then they should be paying people to actually play PvP, not paying people to pretend to care about PvP and then continue playing PvE.
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Old Oct 11, 2009, 01:37 AM // 01:37   #119
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Then they should be paying people to actually play PvP, not paying people to pretend to care about PvP and then continue playing PvE.
They could, if they only wanted to keep the pvp'ers. XTH provided a potential benefit for everybody, regardless of which side of the pvp/pve fence they were on.

Bottom line, XTH kept some people interested in, and playing, the game. The pvp/pve fence is probably pretty irrelevant from ANet's perspective - we're all wallets that they want a piece of when GW2 comes out, so they've got a need to do what they can to keep us interested in, and playing, the game.
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Old Oct 11, 2009, 05:31 AM // 05:31   #120
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Originally Posted by Swehurn View Post
...because it will keep people playing GW instead of leaving for another game and ideally increase the likelihood of those people buying GW2.

If people lose all interest in GW and start a new game, the chance of them returning to buy GW2 diminishes. Maybe they find a game that they prefer - one that they'd never experience if they continued to be absorbed in GW.
I know people who would not play GW at all, but would come in once every month to make and pick up their XTH picks.

By "keep playing" do you mean, occasionally still log in? Otherwise, how is the XTH a motivation to do anything? It takes all of 30 minutes, once every month, to make picks and get your rewards.
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